Dungeon World is a game changer. It brings the focus of the fantasy rpg back to being immersed in the story rather than needing far too many reference books just to move a character. Since that’s what D&D was long ago, I suppose Dungeon World is a game changer-backer. No surprise then that I made the switch and am now using Dungeon World for a Dark Sun campaign. With so much lore available for Dark Sun (preferably from 2e) it was an easy switch, but I made a point to not make any rules that weren’t necessary. Continue reading “Dungeon World Defiling”
Dark Sun adventures needs more epic level action, so as a grand finale to a high level epic campaign why not pit players against the Athasian end-game?: Rajaat.
He stood twice as tall as any giant, with a crown of lightning crackling around his head. A constant crash of thunder belched forth from his fang-toothed mouth, and whenever he exhaled, billowing blue fog shot from his gaping nostrils and dissolved in a torrent of rain. His entire body was swaddled in roiling clouds the color of turquoise, and great torrents of salty water poured from the claws at the end of his gangling arms. Even his shadow was part of the tempest, causing the water to chum and froth wherever it fell.
Let’s revisit dice shape. After seeing the Awesome Dice study I had to acquire some GameScience dice. Not for any real reason except that they seem all the rage now-a-days. I’m not going to try to convince myself that I want dice that roll with the most consistency – because I don’t.
Continue reading “GameScience Dice Shape”
The great thing about 2nd edition was that there was a great focus on the lore of the campaign worlds. So much so that some supplements were completely dedicated to it. J.R.R. Tolkien explained this phenomenon best in “Unfinished Tales”:
It is, I suppose, a tribute to the curious effect that a story has, when based on very elaborate and detailed workings, of geography, chronology, and language, that so many should clamour for sheer “information,” or “lore.”
And so we find the likes of The Ivory Triangle, Veiled Alliance, and Elves of Athas describing the world in so much detail there few rules to be found in them. The Ivory Triangle especially expounded on a specific region of Athas in enough detail that it came in boxed set form. Of particular interest in Ivory Triangle was the description of how Athasians measure time using the Merchant’s Calendar.
In Dark Sun, there are two creatures with the name baazrag. This is their story. Continue reading “A Baazrag By Any Other Name”
Most Dark Sun art that is well done can be found among the many publications for the setting. So when there are artists creating Dark Sun pieces on there own, it’s always great to see since they may have new takes on the setting. I mentioned one already, but there is another that must be included on the list of the great: Michal Vondracek.
I’d bet when reading the title of this post one’s mind would immediately think of “Overloard” (the cover of 2e’s “Dragon Kings”). However I am actually referring to his dragon king illustration, not the painting.
Continue reading “Dragon King Color Illustration”